“I Am A Gummy Bear (The Gummy Bear Song)” Joins the YouTube One Billion Views Club

March 20, 2015 at 1:00 pm / by

The Gummy Bear Song reaches One Billion YouTube Views

“I Am A Gummy Bear (The Gummy Bear Song)” by Gummibär has officially surpassed the major milestone of reaching more than 1 billion total views on YouTube. “The Gummy Bear Song” is a worldwide phenomenon that has been translated into over a dozen languages with videos for each language. The combined total views for all videos of this song total over 1.1 billion views.

With this great achievement, “The Gummy Bear Song” joins an elite club of only two other videos to have over 1 billion views on YouTube. Gummibär’s “The Gummy Bear Song” resides amongst Psy’s “Gangnam Style” and Justin Bieber’s “Baby” on this elite list. Gummibär is the first and only artist on this list that is not signed, affiliated, or distributed by a major label. This makes Gummibär the first indie music artist to have a single video surpass 1 billion views on YouTube. Also, Gummibär is the only artist to achieve multilingual billion views success.

Aside from YouTube success, “The Gummy Bear Song” has charted in the US as a dance track, where it has gone double platinum.

About Gummibär:
The first Gummibär videos were posted on the internet in 2006 and since then the character has gone on to become one of the most successful animated characters on the internet ever with more than 4 billion combined video views on YouTube alone. The character’s music has been released in over 40 different countries and in over 27 different languages. He has his own animated Christmas special as well as a growing line of character merchandise.

About Gummybear International:
Gummybear International is engaged in the creation, development, and branding of animated entertainment properties, as well as musical content based on and produced for such properties. It markets and sells recorded musical and video products in various physical formats, such as compact discs and DVDs, and digital formats, such as downloads and ringtones, through a worldwide network of established distributors and licensees. The company’s music publishing segment owns and acquires rights to musical compositions, markets these compositions, and receives royalties or fees for their use. It also is actively developing mobile and computer based games and exploiting merchandising rights for its brands in cooperation with a variety of licensing partners.


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